usingGKStudio.Muse;usingUnityEngine;publicclassMuseUI_DemoScript:MonoBehaviour{publicMuseUI gameOverUI;voidAwake() {gameOverUI.onShow.AddListener((isInstant)=>{if(isInstant){Debug.Log("Game Over Show Instant"); } });gameOverUI.onHide.AddListener((isInstant)=>{if(isInstant){Debug.Log("Game Over Hide Instant"); } }); }}